RSS   Vulnerabilities for 'Toribash'   RSS

2007-08-20
 
CVE-2007-4452

CWE-Other
 

 
The client in Toribash 2.71 and earlier allows remote attackers to cause a denial of service (disconnection) via a long (1) emote or (2) SPEC command.

 
 
CVE-2007-4451

CWE-Other
 

 
The server in Toribash 2.71 and earlier on Windows allows remote attackers to cause a denial of service (continuous beep and server hang) via certain commands that contain many 0x07 or other invalid characters.

 
 
CVE-2007-4450

CWE-20
 

 
The server in Toribash 2.71 and earlier does not properly handle long commands, which allows remote attackers to trigger a protocol violation in which data is sent to other clients without a required LF character, as demonstrated by a SAY command. NOTE: the security impact of this violation is not clear, although it probably makes exploitation of CVE-2007-4449 easier.

 
 
CVE-2007-4449

CWE-Other
 

 
The client in Toribash 2.71 and earlier allows remote attackers to cause a denial of service (application hang) via a command without an LF character, as demonstrated by a SAY command.

 
 
CVE-2007-4448

CWE-Other
 

 
The server in Toribash 2.71 and earlier does not properly handle partially joined clients that are temporarily assigned the ID of -1, which allows remote attackers to cause a denial of service (daemon crash) via a GRIP command with the ID of -1.

 
 
CVE-2007-4447

CWE-Other
 

 
Multiple buffer overflows in the client in Toribash 2.71 and earlier allow remote attackers to (1) execute arbitrary code via a long game command in a replay (.rpl) file and (2) cause a denial of service (application crash) via a long SAY command that omits a required LF character; and allow remote Toribash servers to execute arbitrary code via (3) a long game command and (4) a long SAY command that omits a required LF character.

 
 
CVE-2007-4446

CWE-Other
 

 
Format string vulnerability in the server in Toribash 2.71 and earlier allows remote attackers to execute arbitrary code via format string specifiers in the NICK command (client nickname) when entering a game.

 


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