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Vulnerabilities for
'Openttd'
2019-11-07
CVE-2012-0049
CWE-400
OpenTTD before 1.1.5 contains a Denial of Service (slow read attack) that prevents users from joining the server.
2013-12-14
CVE-2013-6411
CWE-119
The HandleCrashedAircraft function in aircraft_cmd.cpp in OpenTTD 0.3.6 through 1.3.2 allows remote attackers to cause a denial of service (out-of-bounds read and crash) by crashing an aircraft outside of the map.
2012-08-25
CVE-2012-0048
OpenTTD 0.3.5 through 1.1.4 allows remote attackers to cause a denial of service (game pause) by connecting to the server and not finishing the (1) authorization phase or (2) map download, aka a "slow read" attack.
2011-09-08
CVE-2011-3343
CWE-119
Multiple buffer overflows in OpenTTD before 1.1.3 allow local users to cause a denial of service (daemon crash) or possibly gain privileges via (1) a crafted BMP file with RLE compression or (2) crafted dimensions in a BMP file.
CVE-2011-3342
CWE-119
Multiple buffer overflows in OpenTTD before 1.1.3 allow remote attackers to cause a denial of service (daemon crash) or possibly execute arbitrary code via vectors related to (1) NAME, (2) PLYR, (3) CHTS, or (4) AIPL (aka AI config) chunk loading from a savegame.
CVE-2011-3341
CWE-189
Multiple off-by-one errors in order_cmd.cpp in OpenTTD before 1.1.3 allow remote attackers to cause a denial of service (daemon crash) or possibly execute arbitrary code via a crafted CMD_INSERT_ORDER command.
2010-11-17
CVE-2010-4168
CWE-399
Multiple use-after-free vulnerabilities in OpenTTD 1.0.x before 1.0.5 allow (1) remote attackers to cause a denial of service (invalid write and daemon crash) by abruptly disconnecting during transmission of the map from the server, related to network/network_server.cpp; (2) remote attackers to cause a denial of service (invalid read and daemon crash) by abruptly disconnecting, related to network/network_server.cpp; and (3) remote servers to cause a denial of service (invalid read and application crash) by forcing a disconnection during the join process, related to network/network.cpp.
2010-07-28
CVE-2010-2534
CWE-399
The NetworkSyncCommandQueue function in network/network_command.cpp in OpenTTD before 1.0.3 does not properly clear a pointer in a linked list, which allows remote attackers to cause a denial of service (infinite loop and CPU consumption) via a crafted request, related to the client command queue.
2010-05-05
CVE-2010-0406
CWE-399
OpenTTD before 1.0.1 allows remote attackers to cause a denial of service (file-descriptor exhaustion and daemon crash) by performing incomplete downloads of the map.
CVE-2010-0402
CWE-94
OpenTTD before 1.0.1 does not properly validate index values of certain items, which allows remote authenticated users to cause a denial of service (daemon crash) or possibly execute arbitrary code via a crafted in-game command.
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