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Podatności dla
'Teeworlds'
2020-04-22
CVE-2019-20787
CWE-190
Teeworlds before 0.7.4 has an integer overflow when computing a tilemap size.
2019-04-05
CVE-2019-10879
CWE-190
In Teeworlds 0.7.2, there is an integer overflow in CDataFileReader::Open() in engine/shared/datafile.cpp that can lead to a buffer overflow and possibly remote code execution, because size-related multiplications are mishandled.
CVE-2019-10878
CWE-787
In Teeworlds 0.7.2, there is a failed bounds check in CDataFileReader::GetData() and CDataFileReader::ReplaceData() and related functions in engine/shared/datafile.cpp that can lead to an arbitrary free and out-of-bounds pointer write, possibly resulting in remote code execution.
CVE-2019-10877
CWE-190
In Teeworlds 0.7.2, there is an integer overflow in CMap::Load() in engine/shared/map.cpp that can lead to a buffer overflow, because multiplication of width and height is mishandled.
2018-10-20
CVE-2018-18541
CWE-20
In Teeworlds before 0.6.5, connection packets could be forged. There was no challenge-response involved in the connection build up. A remote attacker could send connection packets from a spoofed IP address and occupy all server slots, or even use them for a reflection attack using map download packets.
2017-02-22
CVE-2016-9400
The CClient::ProcessServerPacket method in engine/client/client.cpp in Teeworlds before 0.6.4 allows remote servers to write to arbitrary physical memory locations and possibly execute arbitrary code via vectors involving snap handling.
2014-12-09
CVE-2014-9351
CWE-20
engine/server/server.cpp in Teeworlds 0.6.x before 0.6.3 allows remote attackers to read memory and cause a denial of service (crash) via unspecified vectors.
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