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2021-05-25
 
CVE-2021-32640

CWE-400
 

 
ws is an open source WebSocket client and server library for Node.js. A specially crafted value of the `Sec-Websocket-Protocol` header can be used to significantly slow down a ws server. The vulnerability has been fixed in ws@7.4.6 (https://github.com/websockets/ws/commit/00c425ec77993773d823f018f64a5c44e17023ff). In vulnerable versions of ws, the issue can be mitigated by reducing the maximum allowed length of the request headers using the [`--max-http-header-size=size`](https://nodejs.org/api/cli.html#cli_max_http_header_size_size) and/or the [`maxHeaderSize`](https://nodejs.org/api/http.html#http_http_createserver_options_requestlistener) options.

 
2018-05-31
 
CVE-2016-10542

CWE-20
 

 
ws is a "simple to use, blazing fast and thoroughly tested websocket client, server and console for node.js, up-to-date against RFC-6455". By sending an overly long websocket payload to a `ws` server, it is possible to crash the node process. This affects ws 1.1.0 and earlier.

 
 
CVE-2016-10518

CWE-119
 

 
A vulnerability was found in the ping functionality of the ws module before 1.0.0 which allowed clients to allocate memory by sending a ping frame. The ping functionality by default responds with a pong frame and the previously given payload of the ping frame. This is exactly what you expect, but internally ws always transforms all data that we need to send to a Buffer instance and that is where the vulnerability existed. ws didn't do any checks for the type of data it was sending. With buffers in node when you allocate it when a number instead of a string it will allocate the amount of bytes.

 


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