Vulnerability CVE-2010-2702


Published: 2010-07-12   Modified: 2012-02-13

Description:
Buffer overflow in the UGameEngine::UpdateConnectingMessage function in the Unreal engine 1, 2, and 2.5, as used in multiple games including Unreal Tournament 2004, Unreal tournament 2003, Postal 2, Raven Shield, and SWAT4, when downloads are enabled, allows remote attackers to execute arbitrary code via a long LEVEL field in a WELCOME response to a download request.

See advisories in our WLB2 database:
Topic
Author
Date
High
Unreal engine <= 2.5 Clients Unicode Buffer-Overflow in UpdateConnectingMessage
Luigi Auriemma
14.07.2010

Type:

CWE-119

(Improper Restriction of Operations within the Bounds of a Memory Buffer)

CVSS2 => (AV:N/AC:M/Au:N/C:C/I:C/A:C)

CVSS Base Score
Impact Subscore
Exploitability Subscore
9.3/10
10/10
8.6/10
Exploit range
Attack complexity
Authentication
Remote
Medium
No required
Confidentiality impact
Integrity impact
Availability impact
Complete
Complete
Complete
Affected software
Epicgames -> Postal 2 
Epicgames -> Raven shield 
Epicgames -> Swat 4 
Epicgames -> Unreal engine 
Epicgames -> Unreal tournament 2003 
Epicgames -> Unreal tournament 2004 

 References:
http://xforce.iss.net/xforce/xfdb/60142
http://secunia.com/advisories/40466
http://osvdb.org/66039
http://aluigi.org/poc/unrealcbof.txt
http://aluigi.altervista.org/adv/unrealcbof-adv.txt

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