NULL pointer in World in Conflict 1.008

2009.04.14
Risk: Medium
Local: No
Remote: Yes


CVSS Base Score: 5/10
Impact Subscore: 2.9/10
Exploitability Subscore: 10/10
Exploit range: Remote
Attack complexity: Low
Authentication: No required
Confidentiality impact: None
Integrity impact: None
Availability impact: Partial

####################################################################### Luigi Auriemma Application: World in Conflict http://www.worldinconflict.com Versions: <= 1.008 Platforms: Windows Bug: NULL pointer Exploitation: remote, versus server Date: 22 Jun 2008 Author: Luigi Auriemma e-mail: aluigi (at) autistici (dot) org [email concealed] web: aluigi.org ####################################################################### 1) Introduction 2) Bug 3) The Code 4) Fix ####################################################################### =============== 1) Introduction =============== World in conflict is a RTS game developed by Massive Entertainment (http://www.massive.se) and released in the 2007. ####################################################################### ====== 2) Bug ====== The WIC server can be easily crashed through an access violation caused by a NULL pointer resulted by the receiving of a data block of zero bytes to the main TCP game port (default 48000). ####################################################################### =========== 3) The Code =========== http://aluigi.org/poc/wicboom.zip ####################################################################### ====== 4) Fix ====== No fix ####################################################################### --- Luigi Auriemma http://aluigi.org


Vote for this issue:
50%
50%


 

Thanks for you vote!


 

Thanks for you comment!
Your message is in quarantine 48 hours.

Comment it here.


(*) - required fields.  
{{ x.nick }} | Date: {{ x.ux * 1000 | date:'yyyy-MM-dd' }} {{ x.ux * 1000 | date:'HH:mm' }} CET+1
{{ x.comment }}

Copyright 2024, cxsecurity.com

 

Back to Top