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Vulnerabilities for
'Skulltag'
2008-08-12
CVE-2008-3597
CWE-20
Skulltag before 0.97d2-RC6 allows remote attackers to cause a denial of service (NULL pointer dereference and daemon crash) by sending a "command 29" packet when the player is not in the game.
2008-06-18
CVE-2008-2748
CWE-20
Skulltag 0.97d2-RC2 and earlier allows remote attackers to cause a denial of service (daemon hang) via a series of long, malformed connect packets, related to these packets being "parsed multiple times."
2007-08-27
CVE-2007-4537
CWE-Other
Heap-based buffer overflow in the Huffman decompression algorithm implemented in Skulltag 0.97d-beta4.1 and earlier allows remote attackers to execute arbitrary code via a crafted UDP packet.
2006-04-25
CVE-2006-2012
CWE-Other
Format string vulnerability in Skulltag 0.96f and earlier allows remote attackers to cause a denial of service via the version string.
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