Vulnerability CVE-2007-4442


Published: 2007-08-20   Modified: 2012-02-12

Description:
Stack-based buffer overflow in the logging function in the Unreal engine, possibly 2003 and 2004, as used in the internal web server, allows remote attackers to cause a denial of service (application crash) via a request for a long .gif filename in the images/ directory, related to conversion from Unicode to ASCII.

See advisories in our WLB2 database:
Topic
Author
Date
Med.
Unexploitable buffer-overflow in the logging function of the Unreal engine
Luigi Auriemma
22.08.2007

Type:

CWE-Other

Vendor: Epic games
Product: Unreal engine 
Version: 2004; 2003;

CVSS2 => (AV:N/AC:L/Au:N/C:N/I:N/A:P)

CVSS Base Score
Impact Subscore
Exploitability Subscore
5/10
2.9/10
10/10
Exploit range
Attack complexity
Authentication
Remote
Low
No required
Confidentiality impact
Integrity impact
Availability impact
None
None
Partial

 References:
http://aluigi.org/adv/unrwebdos-adv.txt
http://aluigi.org/poc/unrwebdos.zip
http://securityreason.com/securityalert/3039
http://www.securityfocus.com/archive/1/477026/100/0/threaded
http://www.securityfocus.com/bid/25374
https://exchange.xforce.ibmcloud.com/vulnerabilities/36102

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