Vulnerability CVE-2020-6018


Published: 2020-12-02

Description:
Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long encrypted messages in function AES_GCM_DecryptContext::Decrypt() when compiled using libsodium, leading to a Stack-Based Buffer Overflow and resulting in a memory corruption and possibly even a remote code execution.

Type:

CWE-787

CVSS2 => (AV:N/AC:L/Au:N/C:P/I:P/A:P)

CVSS Base Score
Impact Subscore
Exploitability Subscore
7.5/10
6.4/10
10/10
Exploit range
Attack complexity
Authentication
Remote
Low
No required
Confidentiality impact
Integrity impact
Availability impact
Partial
Partial
Partial
Affected software
Valvesoftware -> Game networking sockets 

 References:
https://github.com/ValveSoftware/GameNetworkingSockets/commit/bea84e2844b647532a9b7fbc3a6a8989d66e49e3

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